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Re: Floating point performance

To: Nigel Stephens <>
Subject: Re: Floating point performance
From: Daniel Jacobowitz <>
Date: Thu, 29 Sep 2005 09:31:25 -0400
Cc: Matej Kupljen <>, Ulrich Eckhardt <>,
In-reply-to: <>
Original-recipient: rfc822;
References: <6EC3F44BE5E6B742BE3EBC3465525944096814@emea-exchange3.emea.dps.local> <1127992600.10179.19.camel@localhost.localdomain> <>
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On Thu, Sep 29, 2005 at 12:36:10PM +0100, Nigel Stephens wrote:
> Matej Kupljen wrote:
> >I thought that SF *should* be relatively fast, because I have
> >experience with it on ARM, where Nicolas Pitre wrote amazing 
> >SF support for the glibc.
> >How can we speed-up SF on MIPS? 
> >Does anybody have some suggestions?
> > 
> >
> Maybe someone should volunteer to port Nicolas's "amazing SF support" 
> from ARM to MIPS. Hint hint.

Unless you've got a spare ASE lying around with conditional execution
and a barrel shifter, I don't think this is in the cards.

Which isn't to say that someone couldn't write a good MIPS-specific
implementation, if they were a sufficiently good FP guru.  But
my feeling is that ARM is more prone than MIPS to clever tricks that
are hard for a compiler to generate.

Daniel Jacobowitz
CodeSourcery, LLC

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