Difference between revisions of "R5900"
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* It has a lot of SIMD instructions which allow you to do 128 bits register manipulations (vector rotations, etc) | * It has a lot of SIMD instructions which allow you to do 128 bits register manipulations (vector rotations, etc) | ||
* It doesn't support load linked and store conditional instruction (ll/lld/sc/scd, MIPS2). | * It doesn't support load linked and store conditional instruction (ll/lld/sc/scd, MIPS2). | ||
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| + | Toshiba tried to sell a derived core, the "ArTile TMPR7901B" (also known as TX79). | ||
== External links == | == External links == | ||
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* http://playstation2-linux.com/ | * http://playstation2-linux.com/ | ||
* http://ps2dev.org/ | * http://ps2dev.org/ | ||
| + | * [http://lukasz.dk/files/tx79architecture.pdf TX79 Architecture] | ||
Latest revision as of 18:08, 12 May 2010
The R5900 core was developed by Toshiba, exclusively for use in the Playstation 2 Emotion Engine (EE). It is similar to the R5000, but adds several SIMD (multimedia) instructions.
- It implements almost all MIPS3 instructions, though it supports MIPS4's movn/movz.
- It has a lot of SIMD instructions which allow you to do 128 bits register manipulations (vector rotations, etc)
- It doesn't support load linked and store conditional instruction (ll/lld/sc/scd, MIPS2).
Toshiba tried to sell a derived core, the "ArTile TMPR7901B" (also known as TX79).