Difference between revisions of "PS2"
From LinuxMIPS
(ISA -> Instruction Set Architecture, other small cleanups) |
(32 Mb -> 32MB. 32Mb isn't enough ;-)) |
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* Toshiba 300MHz [[R5900]] [[Instruction_Set_Architecture#MIPS_IV|MIPS IV]] core, FPU, 16 KB 2-way set-associative I-CACHE and an 8 KB 2-way set-associative D-CACHE, along with a 16 KB data scratchpad RAM; set of 128-bit multimedia extensions | * Toshiba 300MHz [[R5900]] [[Instruction_Set_Architecture#MIPS_IV|MIPS IV]] core, FPU, 16 KB 2-way set-associative I-CACHE and an 8 KB 2-way set-associative D-CACHE, along with a 16 KB data scratchpad RAM; set of 128-bit multimedia extensions | ||
* 128bit Emotion Engine: two 128-bit VLIW vector units: VU0, VU1; 10 DMA channels; MPEG decoder | * 128bit Emotion Engine: two 128-bit VLIW vector units: VU0, VU1; 10 DMA channels; MPEG decoder | ||
| − | * | + | * 32MB PC800 Direct Rambus (Direct RDRAM) memory |
* Sony Graphics Synthesizer™ graphic processor at 150MHz, 4Mb of 1024bit eDRAM | * Sony Graphics Synthesizer™ graphic processor at 150MHz, 4Mb of 1024bit eDRAM | ||
* DVD ROM | * DVD ROM | ||
Revision as of 14:02, 2 January 2005
- Toshiba 300MHz R5900 MIPS IV core, FPU, 16 KB 2-way set-associative I-CACHE and an 8 KB 2-way set-associative D-CACHE, along with a 16 KB data scratchpad RAM; set of 128-bit multimedia extensions
- 128bit Emotion Engine: two 128-bit VLIW vector units: VU0, VU1; 10 DMA channels; MPEG decoder
- 32MB PC800 Direct Rambus (Direct RDRAM) memory
- Sony Graphics Synthesizer™ graphic processor at 150MHz, 4Mb of 1024bit eDRAM
- DVD ROM
- USB
External links
- http://playstation2-linux.com/ Official PlayStation 2 Linux site (See FAQ)
- http://netbsd.org/Ports/playstation2/ NetBSD/playstation2
- http://www.pslug.org PlayStation Linux User Group (Japanese)