Neil said:
> > regards, Mark Hahn.
>
> Also, there are algorithms that when combined with an instruction cache
> (which our r3k's have) that will bitblt at 100% of the memory bandwidth
> once the code is in the I-cache. That is, we can easily equal the performance
> of a hardware blt'er.
>
Maybe so, but in the meanwhile the processor cannot do diddly with your
programs and kernel, so IMHO it's better to have a graphics coproc to
cover the video part (that's what it's designed for) and leave the R3K do
the real job: run programs.
Ronald Schalk
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* ing. Ronald Schalk *
* sectie COOS *
* Universitair Centrum Informatievoorziening (UCI) *
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