Wim van den Berge said:
> Personaly I think you're wrong, I think there is plenty to be gained from
> a graphics solution which contains a hardware BITBLT and LINE DRAW engine.
> If I remember correctly these two functions comprise between 50 and 85 percent
> of the overhead in a non accelerated windows environment. That a lot, even
> for the fast MIPS CPU.
Nope. Read the papers; the critical path is ALWAYS memory bandwidth,
and the r3k solution will, if anything, have a better memory interface.
regards, Mark Hahn.
--
this space intentionally left non-blank. hahn@neurocog.lrdc.pitt.edu
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