--- Peter J. Holzer wrote ---
> Personally I think that the MIPS CPU is
> fast enough to saturate the memory bandwidth of the frame buffer, so we
> won't gain much performance from an accelerator.
Personaly I think you're wrong, I think there is plenty to be gained from
a graphics solution which contains a hardware BITBLT and LINE DRAW engine.
If I remember correctly these two functions comprise between 50 and 85 percent
of the overhead in a non accelerated windows environment. That a lot, even for
the fast MIPS CPU.
Wim van den Berge
Sierra Semiconductor B.V.
Tel : +31 73 408888 (:> \/\/i/\/\
Fax : +31 73 423155 (_)
E-mail : berge@sierra.nl =======""======
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