At Mon, 2 Jul 2007 12:27:58 +0100,
> It's been a while since I last posted something. Here is the latest
> version of my code. It is somewhat of a mess at the moment, but I plan
> to tidy it all up when it works better, any // comments are not
> permanent features. I have been using trial and error to find why it
> play too fast.
> I am glad to say that it does play sound correctly, bar one little
> issue that has me stuck at the moment, it plays too fast (for any
> sample frequency). Also how fast appears to depend on the player
> (tried aplay and ogg123).
> I have cc the ALSA dev too in the hope that between the two lists
> someone may spot something. Please can anyone who replies cc me.
> The patch was built against (applies to) linux-220.127.116.11 from
> linux-mips.org. It'll probably work on other versions.
The patch includes old typdefed structs which were already removed
from the upstream, such as, snd_card_t. Please replace them
appropriately. You can find the replacement in
include/sound/typedefs.h (in the old kernel tree).
Similarly, I'd recommend to avoid typedefs in your own code, too.
People don't like it :)
Other things I noticed through a quick glance:
- Follow the standard coding style, e.g. 80 chars in a line, don't put
if-block in a single line, etc.
- Avoid non-ASCII letters, especially outside the comments
- You don't need *_irqsave() in get/put callbacks of the control API.
It's always schedulable, so, spin_lock_irq() suffices.
- ad1843_lock could be better implemented with mutex if you have long
delays inside the spinlock (except for the calls from irq handler)
- please remove uneeded debug printks. If they are useful, keep it in
another macro form.
Could you fix these and repost?