On Mon, Jun 13, 2005 at 12:44:09PM +0100, Dominic Sweetman wrote:
> > Known bugs:
> > o ll/sc don't use a ll_bit like the real hardware thus right now any atomic
> > functions aren't really atomic.
> I suppose you know that the CPUs all implement "break link on
> exception" by zeroing the link bit on an 'eret'? That doesn't sound
> too hard...
It's not hard to add the llbit indeed - maybe I'm trying to hard to be
obscure use compatible. Generally Qemu is trading the highest accuracy
of emulation for speed ...
> Arguably, an emulator should not provide the LLaddr register at all.
> It's optional and "only available for debug" - and probably such
> debugging is possible another way in an emulator. Robust software
> shouldn't depend on assuming the contents make sense.
The only use I've seen for this register is having it being used as a
cp0 scratch register allowing to save the entire 31 GPRs. Very old
Linux/MIPS used to do that but it doesn't match the reality of MIPS ABIs,
so I gave up on that very soon. Like 11 years agp :)
> Not quite there yet... but well done, again.