Ok, 2 questions 2 for tonight :-).
Ok, I am getting close, just out of curiosity, what does the ioctl
cmd=1 do on the /dev/opengl device?
If the ioctl does not return 3, the X server complains. Right now
I have this nice piece of code in the graphics driver:
which is not exactly what I would like to have, so any comments
Second question: what does the GFX_LABEL ioctl do on the
/dev/opengl device? I am missing this one in my implementation.
I am around 100 system calls far from getting a nice display on