| To: | Christopher David Alm <chrisalm@tinuviel.cs.wcu.edu> |
|---|---|
| Subject: | Re: TCP/IP checksumming |
| From: | Dominic Sweetman <dom@algor.co.uk> |
| Date: | Fri, 22 Nov 96 15:59:57 GMT |
| Cc: | linux-mips@fnet.fr |
| In-reply-to: | <Pine.LNX.3.91.961113211528.5748A-100000@tinuviel.cs.wcu.edu> |
| References: | <506.199611131943@gladsmuir.algor.co.uk> <Pine.LNX.3.91.961113211528.5748A-100000@tinuviel.cs.wcu.edu> |
Christopher David Alm (chrisalm@tinuviel.cs.wcu.edu) writes: > Can anyone answer the question of the TLB hardware for the Nintendo 64, > or where to find the information? The answer is yes, Nintendo's CPU is exactly the same Vr4300 CPU as NEC are selling - and that means it has a TLB and FPU hardware, and everything else necessary to be a proper grown-up R4x00. I still don't see how you're going to attach enough I/O to run Linux, but that's your problem, guys. Dominic Sweetman Algorithmics Ltd dom@algor.co.uk |
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